# Odin Inspector

The Binding System seamlessly integrates with Odin Inspector, a widely-used Unity plugin, offering robust support for nearly all of its features. However, it's important to note that some features reliant on Odin Serialized **Properties** may not be fully supported.

To transfer attributes assigned to a `Bind<T>` field to its inner `T` field, simply place the `[Bind]` attribute above the attributes intended for transfer to the `T` field. Any attributes positioned above the `[Bind]` attribute will remain attached to the `Bind<T>` field.

The example below shows what happens when `[Bind]` attribute is above both `[Range]` and `[MinValue]`. Both attributes target the inner value field (in this case a floating point field.

<div align="left"><figure><img src="https://2360058278-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3rw9jjjjlPycieM3U3MU%2Fuploads%2FaiNdm1wD2aBoPUe70NoP%2Fimage.png?alt=media&#x26;token=3ccfeb60-d70f-4609-951e-079b2fa66368" alt=""><figcaption></figcaption></figure> <figure><img src="https://2360058278-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3rw9jjjjlPycieM3U3MU%2Fuploads%2FNUP4ou9Txxq5Q3oQmXdD%2Fimage.png?alt=media&#x26;token=ed9d66b7-29e8-46cb-8151-fe9351c023ac" alt="" width="371"><figcaption></figcaption></figure></div>

Below is the same example, but `[Range]` attribute sits above `[Bind]` attribute. In the inspector, `[Range]` attribute correctly indicates that it cannot process the type.

<div align="left"><figure><img src="https://2360058278-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3rw9jjjjlPycieM3U3MU%2Fuploads%2FqE7hjpLFyCpfSoaOmhPk%2Fimage.png?alt=media&#x26;token=b97b77db-08cd-44f1-8db0-50abf89feff0" alt=""><figcaption></figcaption></figure> <figure><img src="https://2360058278-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F3rw9jjjjlPycieM3U3MU%2Fuploads%2FlCpQIhRw7BiNiHngHz7x%2Fimage.png?alt=media&#x26;token=3959bad4-e0d6-4154-91e0-ef845ceb9791" alt=""><figcaption></figcaption></figure></div>

{% hint style="warning" %}
Sometimes Odin extension does not activate immediately (mostly when adding Odin Inspector after Binding System). In this case, a simple Unity restart will fix the issue.
{% endhint %}
